#pragma once
#include "SgObject.h"
#include "graphics/GrVector.h"

class CSgRegularPolygon : public CSgObject
{
public:
	CSgRegularPolygon( void );
	void Render(void);
	void SetProperties(int, double);
	~CSgRegularPolygon(void);
	void SetNormal(GLdouble *);

private:
	int m_Sides;
	double m_Radius;
	GLdouble m_normal[3];
};
